Checkers is a board game
Rules[]
Opposing players sit at opposite ends of the table and each has either dark pieces or light pieces. The standard board is a 10x10 grid of squares of alternating colours of dark and light, but the pieces only occupy the dark squares. Additional board sizes are available in different variations of the game, but the 10x10 is the most common. Each player has 20 game pieces that are typically a circular disk.
- The two players alternate turns and can only move their own pieces.
- The dark squares are the only ones that may be occupied on the board. The light squares must remain empty.
- Each turn involves the moving of one piece, which can consist of a piece moving forward to a diagonally adjacent square that is unoccupied, or jumping forward over an occupied diagonally adjacent square, provided that the square beyond is also empty.
- If a player jumps over their opponent’s piece, they have successfully captured that piece and it is removed from the game.
- Each piece is initially referred to as a man, but if it reaches the furthest side of the board it becomes a king. When this happens, the player stacks an additional piece on top of the original to signify the change.
- Men may only move forward, but kings can move diagonally forwards as well as backwards.
- Multiple pieces maybe jumped by both men and kings provided that there are successive unoccupied squares beyond each piece that is jumped.